Time Out 2: what's next?

So, Time Out version 2.0b1 was released last week. Maybe you noticed?

That was quite epic, with release notes so long I had to break it up with headings and bookmark links.

Thank you very much to everyone who has downloaded the beta and tried the new version. And especially thank you to the many people who have become Time Out supporters. Haven't tried it yet? Check out the What's New page.

Today I thought I'd write a bit about what I envision happening during the beta cycle.

Testing

Of course, one of the most important things is for a wider range of people to try the app, and provide feedback on what they like and don't like, anything that could be better, or any bugs that they encounter. I'd really appreciate your help with this, to make the general release great.

The features for 2.0 are complete; I don't plan to make any significant changes to the way the app works before general release. But if there are any things that can be improved, I'm certainly open to doing so. Let me know!

There are some aspects that aren't complete, though.

Themes

One is the included themes. 2.0b1 includes a bunch of break themes, that can appear during the breaks, but I want to add a few more. Time Out uses a web view for the themes, and supports both displaying remote websites and local HTML content, much like the old Dashboard widgets.

I have a list of ideas, but three that I particularly want to include are:

  1. Exercise suggestions: some sort of stretches or other exercises that can be performed during a break. This is a little tricky, since I need to find some provider for these, and figure out a good way to integrate them. Or I could just provide a web-based theme, displaying some third-party site.
  2. To do: I envision something like sticky notes as a local HTML-based theme, using local storage to persist the notes, and the ability to add multiple notes. So people can write memos to themselves during the breaks.
  3. Clock: a large analog clock, with moving hands that show the current time.

I have some code that will help with these, and will work on them sometime before the general release. But if you are a web developer and want to help out with any of these or other themes, please get in touch.

Help book

Another thing I need to do before the general release is update the help book / documentation for the new version. Time Out is very intuitive, so most people won't need a manual to use it, but it's still a useful thing to have for people who prefer to learn by reading rather than experimenting.

Website

The Time Out website also needs some updates. At minimum, it needs to be changed to describe the new features, and ideally I'd like to use this excuse to give it a new coat of paint; although the Dejal site does have a special iPhone support mode, it doesn't use the modern responsive design. We'll see how far I go on this.

Reviews etc

Sometime during the beta cycle I want to get in touch with reviewers and influencers, to try to get some of them to try the app for a while and hopefully write about it for the general release. Marketing stuff is hard, but important. (If you're a reviewer and want to try it, please contact me).

Mac App Store edition

Finally, Time Out will be available both directly and via the Mac App Store, with the same features in both editions, so people can get it either via the Dejal site or MAS; whichever is more convenient.

So I also need to make a number of changes to build an edition of the app for the Mac App Store. This shouldn't be too much work, since the direct edition is already sandboxed, and designed with the MAS edition in mind. I'll just need to disable the auto-updater in that edition, and swap out the FastSpring-based in-app purchase popover for Apple's StoreKit, and some minor other changes.

Exciting times

As I mentioned before, Time Out 2 has been in the works for years, and is a huge improvement over version 1. I don't want to rush out the general release, and have a lot to do, but I'm excited to make progress towards this goal.

Again, thank you for trying version 2, for supporting development, and for sharing it with your family, friends and colleagues.