Simon 4 has been out for a while now, but I'm still getting a regular trickle of upgrades, so obviously not everyone has moved to the latest (or recent) versions yet.
One huge benefit of Simon 4 hasn't gotten much attention, so I thought I'd call it out: unlimited tests for everyone!
What does this mean?
In versions 1 and 2, Simon had three license levels available for purchase: "Basic", "Standard" and "Enterprise". In version 1, Basic permitted a maximum of 3 active test configurations for $29.95, Standard allowed up to 10 for $59.95, and Enterprise removed the limit for the relatively large sum of $195. In version 2, the first two were doubled to 7 and 20 respectively, while Enterprise remained unlimited (with unchanged prices).
In version 3, I added a fourth level, and renamed them to "Bronze", "Silver", "Gold", and "Platinum", with the limits doubled again to 15, 40, 100, and still unlimited at the top. The prices were increased, to $49, $99, $199 and the princely sum of $499, respectively.
So what was I going to do for version 4? Keep them the same, double them again, or something else?
I decided to simplify.
For this upgrade, I eliminated the concept of license levels. Unsurprisingly, relatively few customers had opted for the Platinum level, though more than you might think. The cheapest level, Bronze, wasn't the most popular, though: the majority of people wanted more tests.
I thought that eliminating the levels would make it easier to people to understand the purchase. One price, unlimited tests. Deciding on the price was tricky. Over the years, the expected price of apps have gone down significantly, due to the "race to the bottom" of the iOS App Store, where most apps are free or $0.99 nowadays. Fortunately, things aren't as untenable on the Mac, with average prices more like $20 to $40, and pro apps going for around $100 (which is still less than they used to be, but not as bad). So I decided to go for the price of the most popular license level, but with the features of the top-of-the-line one: $99 to get unlimited tests.
Of course, some people would have preferred a cheaper option. And I was leaving money on the table from people willing to pay prices like $499. But I think time has supported this decision as a happy medium for everyone.
I think most people understand the realities of software development, but I feel I should mention it anyway. Software takes time to write and support. For a powerful and flexible app like Simon, a lot of time. It's also a relatively niche app, so doesn't have as huge a market as other apps. So the only way it can survive and have continued development (even if sometimes slow, as I work on other projects) is to have a sustainable price. It's always tricky to find the right price for an app, but for Simon, this feels right.
And if you've bought Simon 4, thank you! Especially to the long-term customers who have used it and upgraded it over the years. I've still got an ever-expanding list of feature ideas, with work on version 4.3 starting soon!
Finally, if you are using Simon, one thing that would really help is to tell others about it. Tell your co-workers, friends, post on Twitter or Facebook, etc. Helping to spread the word is much appreciated, and goes a long way to supporting the app and its ongoing development.